About
Hey there! Iām Stefan, a 36 year old German currently living in my home country where I work for Deck 13 in Frankfurt am Main.
I started my path into the industry with the melting pot of the Warcraft 3 Modding community where I gained experience with a wide range of genres, from single and multiplayer RPGs to Tower Defenses and MOBAs, as well as other forms of multiplayer mayhem.
At this point I have created games, mods and levels for over half my life using a variety of games and engines. It has helped me in building a strong core skill set focused around a holistic and diegetic approach to game development, with a particular eye towards level and combat design as well as art and system-and-entity driven technology automation.
I recently took a strong interest in character art and animation, a passion which I now follow in my free time by learning how to draw, sculpt and animate both in 2D and 3D.
My favourite game genres are fast paced Character Action titles, as well as Action RPGs and Shooters.
Professional Experience
2021- Deck 13
Senior 3C Designer - Unannounced Project
Senior Level Designer - Atlas Fallen: Reign of Sands
Level Designer - Atlas Fallen
2017-2021 People Can Fly
Level Designer - Outriders Worldslayer
Level Designer - Outriders
Education
2009-2010 Games Academy Frankfurt am Main
Graduated with a degree in Game Design
Skills
A strong drive and passion for creating worlds
A detailed eye for scale, guidance and telling stories with the environment
Adept at visual language and presentation from earliest project stages
Knowledge in designing and prototyping tools to assist in level design
Quick to iterate and apply feedback to bring a level towards the desired vision
Adept at organizing work with others across time zones and disciplines
Experienced with the challenges of working in teams of various sizes
Tools
Software
Unreal Engine 5
Unreal Engine 4
ZBrush
Fledge Ed
Blender
Photoshop
Clip Studio Paint
Unreal Engine 3/UDK
JIRA
Miro
Microsoft Office Suite
Adobe After Effects
Scripting/Coding:
Unreal C++
Unreal Engine Blueprint
Fledge Action Flow
Learning:
Houdini
Substance Painter
Substance Designer
After Effects
World Machine 2